Posts Tagged: xbox

The MineCraft problem: the PS4 and next Xbox need flexibility, not power

Ben Kuchera, writing for The PA Report:

I took my son to Math and Science night at his school last night and saw three kids playing MineCraft on tablets or phones. They discuss what’s happening on their respective servers at lunch. It’s a huge hit, and an innovative platform.

It also would have been impossible on any existing console.

MineCraft may have ultimately come to the Xbox 360, but the game breaks many of Microsoft’s rules.

10 steps to dominance for the next Xbox

Gamespot writer Hilary Goldstein argues how Microsoft should shape the Xbox successor to remain competitive. I’m not so hot on her arguments for “Kinect integration for all games” (many games are better addressed with a standard controller) or to bundle an HD Kinect on every system (guaranteed to push system costs up by at least $50-100, which would hurt Microsoft against its competition). Still, many make a lot of sense: throw in Blu-ray, raise the bottom end system setup, and branch off into new first party gaming franchises.