Matt Birchler on the 100% curated Sony PSN store:
I can see how this model would appeal to a developer. Without the popularity contests that fuel the top charts, the content gets more of a chance to speak for itself. I game earns a purchase by having a good trailer, screenshots, and maybe a demo instead of “I’m #1 in the store, so you should buy me like everyone else.”
Basically Matt argues the over reliance on top download lists are a main problem on other app stores like iOS. In their absence on places like PSN, you’re forced to browse the store and buy apps that appeal to you more on a personal level versus “falling in line behind the million people who have already gotten the same thing.”
That’s a strong thesis, but even with 100% curation, the PSN store has some serious shortcomings, both in its puzzling range of information density and constant pushes for you to upgrade to a PS Plus subscription when you’re already a paid subscriber.