Excellent opinion piece from Wired’s Chris Kohler on the indie game resurgence in quality and risk taking:
The question used to be, could independently produced games compete with the big studios? Now I think the question should be, can the big-studio model continue to exist? Right now, indie games are serving niche audiences that were left behind by big studios. What happens when small teams start to make shooters that can pull audiences away from Titanfall? Football games that are more fun than Madden?
For players, it really doesn’t matter where the great game experiences are coming from, as long as they’re coming from somewhere.